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kaiserraiser [18870453] [2011-09-02 04:41:15 +0000 UTC] (Unknown)

# Statistics

Favourites: 1204; Deviations: 433; Watchers: 1808

Watching: 68; Pageviews: 266947; Comments Made: 1396; Friends: 68


# Comments

Comments: 268

TheGlassEmperor [2018-04-05 00:51:16 +0000 UTC]

Thanks for the watch, man!

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joebev910 In reply to ??? [2018-03-30 12:19:33 +0000 UTC]

hello

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AJD-262 In reply to ??? [2018-02-19 23:11:43 +0000 UTC]

Thanks for the fav!

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LarsMasters In reply to ??? [2018-01-30 12:03:37 +0000 UTC]

So what do you think about DBFZ & BBTAG?

Most of the fans like myself feels uncomfortable with:
*Β BBTAG’s roster size & inclusions (too many BlazBlue cast & less RWBY cast, one of them are DLCs). Thankfully Mori confirms the game & DLCs will be cheap
* Worrying that only RWBY cast has Dual EN/JP audios
* Worrying that non-BB cast still don’t have Resonance Blaze Emblems (such as Persona’s Arcana card & RWBY’s Team member emblems. UNI cast’s emblems may likely be brand new or re-illustrate from existing one (such as from Hyde’s school unform emblem))

Formerly, UNI cast didn’t have Secondary Distortion Drive, until in EVO 2018 Japan that is. One of the 2nd Distortion Drive were originally EX only move or EX version of formerly a special move such as Hyde’s Pale Bringer & Gordeau’s Mortal Slide EX

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kaiserraiser In reply to LarsMasters [2018-01-30 12:43:29 +0000 UTC]

Welp. Too bad I don't play any of them lol. Been busy with FGO.

About DBFZ though, from what I see online, it's good and many people have played it, dunno about the details though.
As for Blazblue, is that the game with sooo many DLCs, even the main charas? I remember my friend complained about that.

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LorGistamanRakk In reply to ??? [2017-12-29 02:07:59 +0000 UTC]

Do you have Gel-Shocker combatant model?

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kaiserraiser In reply to LorGistamanRakk [2017-12-29 02:45:26 +0000 UTC]

Nope. I don't have it.

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LorGistamanRakk In reply to kaiserraiser [2018-01-16 16:46:01 +0000 UTC]

Ohhh fine..Thank you to answer me^^
I like your collection.. Please keep making awesome arts.

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Hatredboy [2017-12-07 08:23:45 +0000 UTC]

Hello,do you take any request for converting models into xps?

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kaiserraiser In reply to Hatredboy [2017-12-07 13:26:37 +0000 UTC]

Sorry, but I don't take any request for now.

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Hatredboy In reply to kaiserraiser [2017-12-07 13:30:47 +0000 UTC]

oh alright

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rtj3000 In reply to ??? [2017-11-10 23:28:33 +0000 UTC]

hi i was just wondering , i downloaded a file from here and its an .emd file, how do i open it to viewΒ  the model please and is there away of converting to dff?

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kaiserraiser In reply to rtj3000 [2017-11-11 02:28:07 +0000 UTC]

Can you specify which one has .emd file? Maybe I uploaded a wrong file.

About the .emd file though, you can open it in 3dsmax with emd script, then convert it to dff with dff script for 3dsmax.

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rtj3000 In reply to kaiserraiser [2017-11-11 07:44:09 +0000 UTC]

dang i dont have 3dsmax , its one the one drive its zangetsu melon armsΒ 

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kaiserraiser In reply to rtj3000 [2017-11-11 09:47:40 +0000 UTC]

hmmm it's strange, I don't have Zangetsu Melon Arms. I only have Zangetsu Shin in my gallery.

maybe you can find 3dsmax portable out there. Make sure to use the 2009 version because the emd script aren't supported in newer versions of 3dsmax.

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rtj3000 In reply to kaiserraiser [2017-11-12 09:10:52 +0000 UTC]

ok thanks!!!!

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TheGlassEmperor In reply to ??? [2017-10-09 14:28:24 +0000 UTC]

I was wondering if I was allowed to port your Kamen Rider models to Source Filmmaker?

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kaiserraiser In reply to TheGlassEmperor [2017-10-10 13:21:15 +0000 UTC]

You can port them to SFM. But make sure to credit Larsmasters as the original porter.
Oh, and use them properly

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LarsMasters [2017-09-03 06:23:29 +0000 UTC]

Climax Fighters will be out on December 17. But it's too bad that there are no news on PS4 iso rips yet. Including Under Night In-Birth EXE:LATE[ST] rips. If only KRCF is also ported to PC & Switch

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kaiserraiser In reply to LarsMasters [2017-09-04 10:03:02 +0000 UTC]

Yep. It's too bad that Climax Fighter is PS4 exclusive, unless Bamco change their mind and port the game to PC too, which is too good to be true.

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Tiffli [2017-08-21 10:27:54 +0000 UTC]

Thanks for watch ^^

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kaiserraiser In reply to Tiffli [2017-08-21 11:35:11 +0000 UTC]

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Tiffli In reply to kaiserraiser [2017-08-21 18:10:04 +0000 UTC]

i know - im late with thanks X'DDD

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LarsMasters In reply to ??? [2017-05-30 14:10:09 +0000 UTC]

Fan of Under Night In-Birth? If yes, the update Exe:Late[st] will be on PS3/PS4/PSVita, also hoping quick PC release while being released alongside overseas PS consoles too

shoryuken.com/2017/05/29/check…

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LarsMasters In reply to ??? [2017-05-27 06:43:33 +0000 UTC]

Once you're done with Drive & Ghost characters, & Shogun, & I finished updating W, you'll need to look another sample on KOFXIV Mian model, released by Sticklove here. He got another trick to show and hide multiple models, particularly Mian's multiple masks:

Mian

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kaiserraiser In reply to LarsMasters [2017-05-27 11:27:55 +0000 UTC]

Well, I've seen that before with MKX models, about texture pack and categorizing optional items. But for Rider, I prefer to separate each model into different file instead of having multiple models inside one .mesh file. Some people have problem where loading files with multiple models take too much on their hardware, making the files loading slowly on XPS. Maybe that methods you suggest would be useful for the hand parts.

Drive, Mach, and Chaser is finished, just needing to upload them. Ghost and Specter...still working on them because the Summoned Parka Ghost and Mantles are quite difficult it tick me off.

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LarsMasters In reply to kaiserraiser [2017-05-27 12:24:58 +0000 UTC]

It's best to use this methods on hand parts mostly. We'll deal with that later once Drive & Ghost, & Shogun are uploaded.

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LarsMasters In reply to ??? [2017-05-24 05:25:25 +0000 UTC]

I'm gonna fix the FFR Gaia Memories Textures. I forgot to re-directed the logos + fixing Heat memory diffuse FFR, also KR Cyclone's belt bump

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kaiserraiser In reply to LarsMasters [2017-05-24 07:47:16 +0000 UTC]

Okay. Just take your time. I will fix Gaim later.

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LarsMasters In reply to ??? [2017-05-12 04:05:54 +0000 UTC]

Are there any plans on releasing "The Shogun" yet?

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kaiserraiser In reply to LarsMasters [2017-05-12 12:51:27 +0000 UTC]

Tokugawa from BWII? I will consider it. Along with G4...maybe.

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LarsMasters In reply to kaiserraiser [2017-05-12 14:12:50 +0000 UTC]

Ah, that's right. I remember you forgot G4 too

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kaiserraiser In reply to LarsMasters [2017-05-12 21:26:09 +0000 UTC]

The reason for G4 is I was looking for the BWG version in your onedrive, but couldn't find it. Should I use the old files from BWII?

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LarsMasters In reply to kaiserraiser [2017-05-12 21:38:31 +0000 UTC]

i'll update it

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kaiserraiser In reply to LarsMasters [2017-05-13 01:33:25 +0000 UTC]

thanks. and take your time.

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LarsMasters In reply to kaiserraiser [2017-05-13 14:37:12 +0000 UTC]

Oops. Forgot to upload G4. Added now

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kaiserraiser In reply to LarsMasters [2017-05-14 01:49:20 +0000 UTC]

thanks. will download it later.

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KishiTheDragoness95 In reply to ??? [2017-04-28 13:30:24 +0000 UTC]

Thank you for the fave ^_^

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kaiserraiser In reply to KishiTheDragoness95 [2017-04-28 21:40:33 +0000 UTC]

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KishiTheDragoness95 In reply to kaiserraiser [2017-04-29 01:16:34 +0000 UTC]

:3

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LarsMasters In reply to ??? [2017-04-24 12:41:29 +0000 UTC]

I think i'm late on this current updated model lists like 2005 - 2006 ones, including Agito's Shining Form texture directory fix (diffuse still safe)

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kaiserraiser In reply to LarsMasters [2017-04-24 13:05:37 +0000 UTC]

to keep track, here is the list of riders I've updated:

-Showa (from Ichigo to Shadow Moon)
-Kuuga
-Agito, G3-X
-Ryuki, Knight
-Faiz, Kaixa, Delta, Psyga
-Blade, Garren
-Hibiki, Ibuki
-Kabuto, Gatack, Drake, Sasword, Caucasus

I think I already fixed Agito Shining's belt, and compared it with diswd's summonride Agito Shining to make sure. But you can check it just in case I'm wrong.

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LarsMasters In reply to kaiserraiser [2017-04-24 15:11:32 +0000 UTC]

I recheck Kabuto. I think you forgot to update the Dark KunaiGun & Dark Kabuto Extender, including the yellow circuit should merge with the red one & reused the current alpha channel I provided for the updated yellow circuit texture.

Also, I think the horns should be part of the rider form's body for the three beetle Riders + I think I have an idea how to get masked form switch with rider form. This KOF XIV Leona as the example on her Orochi part:
sticklove.deviantart.com/art/L…

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kaiserraiser In reply to LarsMasters [2017-04-24 21:56:15 +0000 UTC]

hmmm I forgot the weapons and bike for Dark Kabuto. As for merging two Dark Kabutos into one, Ill try them later. Thanks for notifying me.

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LarsMasters In reply to ??? [2017-04-17 15:13:56 +0000 UTC]

I think I know why Shining Form's belt has a wrong texture directory. You put body instead of belt textures

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kaiserraiser In reply to LarsMasters [2017-04-18 11:23:03 +0000 UTC]

whoops thanks for notifying me. Gonna update soon.

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WolfKnight30 [2017-04-10 15:34:42 +0000 UTC]

Thank your for adding me to your watcher list.

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kaiserraiser In reply to WolfKnight30 [2017-04-11 11:15:26 +0000 UTC]

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LarsMasters In reply to ??? [2017-04-04 02:51:10 +0000 UTC]

White Shocker Troops & Dogma's Bike has been uploaded

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kaiserraiser In reply to LarsMasters [2017-04-04 05:42:03 +0000 UTC]

thanks. I will update them later.

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