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legoshark7313 — sorrow dungeon monster guide: electric mermaid

Published: 2022-10-04 13:59:14 +0000 UTC; Views: 907; Favourites: 1; Downloads: 0
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Description Monster name: electric mermaid

Variant class: electric

Appearance: electric Mermaids like there cousins in the Orario dungeon are monsters that have the body of a woman and the tail of a fish with physical differences where the electric mermaids having a shark like fin on there backs that help guide them through the water and turn faster than normal mermaids they also have different tail shape and fins on the sides of there heads to cover there ears to keep water out and having yellow stripes and dark blue areas of there bodies and the electric Mermaids are three times larger than there normal counter parts and unlike normal mermaids electric mermaids do not have breasts due to them laying eggs and there young being born with teeth unlike normal mermaids

Behavior: while mermaids are rare and attack from a distance by charming adventurers with there singing electric mermaids are little more common and more brutish with there attack due to them being more aggressive than any monster in the Sorrow familia dungeon going as far as jumping out of the water to attack adventurers or other monsters on the floor that they spawn in electric mermaids unlike normal monsters spawn into the dungeon as juveniles while other monsters spawn in as adults electric mermaid change there teeth through the life juveniles have sharp serrated teeth to help them pull and tear through flesh but when they reach adulthood they lose there teeth for hooked dagger teeth to prevent prey from pulling out of the jaws adult mermaids are solitary hunters that will wrap there bodies around adventurers and proceed to shock there victims to paralyze there bodies where unlike the normal variants proceed to swallow there victims whole and to prevent there prey from harming them from within there insides secrete a narcotic mucus that puts there victims to sleep while they digest which for adventurers takes a week for a level one while for a level seven takes two months and to avoid attack they will come onto land and bury themselves to sleep off there meals juveniles on the other hand hunt in packs and when prey is in there presence they will swarm and tear into there prey which can injury or even kill the strongest adventurers and they will consume there prey to the bone leaving behind skeleton remains of there victims

Attacks: claw slashing, biting, paralyzing shocks

Locations: swamp or water floors in the dungeon

Weakness: slow on land and explosive attacks can disperse packs

Drops: magic stone 100%, mermaid blood 80%(pack 100%), electric scale

Drop use: mermaid blood can be used for its healing potions while electric scales can be used for weapons that can inflict a paralyzing affect on enemies
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