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seiferzed β€” Enemy Soldier

Published: 2012-05-03 18:41:50 +0000 UTC; Views: 11200; Favourites: 100; Downloads: 310
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Description this is my latest Zbrush hard surface work , the aim was to design an enemy soldier that could fit in videogames like Mass Effect , something like a Cerberus heavy armored soldier of some sort .
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Comments: 19

sabertiger88 [2018-12-02 01:14:27 +0000 UTC]

Excellent model of great soldier, I would like you to see my deviants especially toy soldier jpg 1, 2, 3, 4 big to see what you think

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Chofni1996 [2013-08-03 11:23:51 +0000 UTC]

As a zbrush user,I say to you this looks awesome.could you give me a short description on what you used to make this.cheers

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seiferzed In reply to Chofni1996 [2013-08-22 14:09:08 +0000 UTC]

thanks ! just research some tutorials for hard surface in zbrush , i am sure you will find good ones Β , but generally you can also try and experiment with the following :
main hard surface brushes ( Β trim dynamic / Hpolish / Damien standard ) Β hard surface tools Β ( panel loops / crease / Β clip brushes / trim brushes ) Β  good luck .

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Chofni1996 In reply to seiferzed [2013-08-22 15:17:17 +0000 UTC]

I'm currently using all of those hahaha,but thanks anyways.cheers

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leopassion [2012-10-24 06:38:00 +0000 UTC]

Is this in the game now called the dragoon?

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seiferzed In reply to leopassion [2012-11-21 09:23:26 +0000 UTC]

nope , its my personal work and i gave it to no one .. why is someone using it ?

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phattyartist [2012-05-29 04:06:21 +0000 UTC]

Wow, this amazing! What techniques/tools do you use to get such awesome looking hard surfaces?

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seiferzed In reply to phattyartist [2012-05-29 14:08:08 +0000 UTC]

thanks , and its pretty much a complex of different techniques but mostly are learned from great artists like Mike Jensen he's got a couple of good tutorials for hard surface in zbrush and i definitely advise you to buy them !

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phattyartist In reply to seiferzed [2012-05-31 01:31:44 +0000 UTC]

I've seen his stuff. It's amazing! Thanks for the tip.

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BeastGuyver [2012-05-12 01:49:03 +0000 UTC]

well the design is good but the proportions are off if this is a human. Elbows should be around the waist and hands would be around mid thigh.

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seiferzed In reply to BeastGuyver [2012-05-14 01:00:15 +0000 UTC]

read my reply to butch for that matter .

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Butch007 [2012-05-09 16:37:21 +0000 UTC]

Cool sculpt and really nice hard surface sculpting.

I do have some proportional critiques:

It seems like your going for general athletic build male proportion versus stylization.
For that:

The arms are a bit short. The finger tips should line up with midline of the thigh or somewhere around there. The hands, forearms and shoulders all look pretty plausible, but extra length mostly in the bicep/tricep area is what's missing.
The head's a bit large for the body.

The head seems a wee bit tall, but the helmet could be responsible for that.

The front of the feet could stand to be pulled out as they should be a good bit out in front of the chest to give good footing.

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seiferzed In reply to Butch007 [2012-05-09 17:11:49 +0000 UTC]

thanks for the feed back , but i don't think you've noticed small facts like that the hands are not resting and in fact they are bend alittle at the elbows ,the posing in Zbrush is very difficult specially that for some reason decimation master didn't work to reduce the poly count so i had to lower down his hands with 14 mil polygons or so and over a 100 subtools ! it other words it was a nightmare , anyway the head is made thick on purpose , i actually agree that the hands posing didn't end up very well but am not extremely bothered by it either , so instead of torturing myself with the posing issue again i decided to move into another sculpture keeping my previous mistakes in mind, i might fix this one in the future though , thanks again for your honest feedback

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razoremblem [2012-05-04 12:10:28 +0000 UTC]

i kind'a feel like the enemy has a better armory than us...Β¬_Β¬

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seiferzed In reply to razoremblem [2012-05-04 14:14:32 +0000 UTC]

haha ! yea i really tried to make it look dangerous and strong but don't worry though the good guys armors will kick ass even more

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razoremblem In reply to seiferzed [2012-05-04 17:19:41 +0000 UTC]

It always does

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tonare [2012-05-04 01:59:11 +0000 UTC]

Amazing. Thats skills right there.

Great job.

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seiferzed In reply to tonare [2012-05-04 14:12:35 +0000 UTC]

thanks !its my 3rd Hard surface attempt and its good to hear people really liking it , thanks alot

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tonare In reply to seiferzed [2012-05-04 16:20:52 +0000 UTC]

Im attempting the same thing. I bought Mike jensens DVD training on hard surface but I'm still a n00b to zBrush so I'm trying to learn it better before jumping in. Keep up the good work.

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