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Seraphoid
— Help in blender
Published:
2023-08-23 00:34:04 +0000 UTC
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Description
watching various videos and tuts. some people like to model by indivital vertex points which give more accuracy in final product and others like to sculpt, i want to sculpt more than vertex manipulate but i am still learning the interface and shortcuts also another way i have learned is by adding multiple objects and then fusing them togerther just to smooth them out like clay. my current draw back is that i might need more polygons to add more details???? like the nose holes..
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Comments:
1
Gailrin
[2023-08-23 16:21:39 +0000 UTC]
👍: 0 ⏩: 0