HOME | DD | Gallery | Favourites | RSS

| AsukaShinotama

AsukaShinotama ♂️ [29806440] [2014-01-18 13:14:25 +0000 UTC] (Indonesia)

# Statistics

Favourites: 0; Deviations: 27; Watchers: 1

Watching: 0; Pageviews: 1152; Comments Made: 11; Friends: 0

# Interests

Favorite movies: SuckSeed
Favorite TV shows: Hitam Putih
Favorite bands / musical artists: Nightmare
Favorite books: 100 Great Business Ideas
Favorite gaming platform: PC
Other Interests: Manga, Anime

# About me

A University student who wants to be an animator, producer, composer, designer, director, illustrator, etc


# Comments

Comments: 14

PutriThetropical [2014-01-29 15:09:11 +0000 UTC]

wow, thank you so much for telling me. so far, I'm able to make symbol from object (that's how they called it right?), about 'up over down hit'. and I made a simple preload (without the percentage. I know, that's nothing to be proud of. lol). so you say that you're able to make the script without any guidance? that's cool. *envy*. Oh I've try your veterinary game. the cats movement is too fast, but dont mind me Im just too lazy. I wonder, how do u draw ur character? are u using tablet, or?

👍: 0 ⏩: 1

AsukaShinotama In reply to PutriThetropical [2014-01-30 01:31:56 +0000 UTC]

No, no, no ...I read some flash books...but most of them just show off their script-skill without explain what function it has, so I had to find easier tutorial.....

No,I don't have a tablet...I just use mouse because I draw a vector image...not a digital painting.....
so, are you also a student?mid?hi?university?

👍: 0 ⏩: 1

PutriThetropical In reply to AsukaShinotama [2014-01-30 03:35:31 +0000 UTC]

yes you're right, they rarely explain the basic concept. luckily, I've found a site which provide me with the very basic information about script. Im a student takes major in midwifery. at this moment, I happen to work on flash for my minithesis to obtain my bachelor degree

👍: 0 ⏩: 1

AsukaShinotama In reply to PutriThetropical [2014-02-01 13:14:41 +0000 UTC]

that's good...
,good luck then.....let me know if you need any help....

👍: 0 ⏩: 1

PutriThetropical In reply to AsukaShinotama [2014-04-11 11:18:58 +0000 UTC]

hey, it's been awhile. i learn a lot from any source. im still working on the same project as i told you before and now im stuck on this. i really need a help. since you say i can ask you, well this is the best time to ask lol.

before i begin, let me tell you that i use mac flash 8 as2. and, i think you need to open my media sampel png (.png file) since it will be a long story.

here is the story about my drag and drop, snap, and scoring....
1. i want to make all the movieclip(mc) in the right panel = those medical tools, can be able to be dragged into the circle = droptarget. basically, i want this circle invisible || alpha=0 since the player will only see the background image.
2. and the mc will snap into the target if it dropped over the target, but if the mc is not dropped over the target then the mc will back to its original position.
3. the mc will not be able to be dragged again.
4. now, after the mc is already dropped over and snapped into the target, it will become invisible.
5. then we go to the next frame. so, it means that the player will only have one tool to be dragged-dropped on each frame.

plus.... you see on the top-left-corner that there is a white box beside the smiley? it will be the place where the score is placed. about the score:
1. the picture i sent to you is the first frame on Scene 6. so the score will appear in all frame as keyframe (is my logic right? or the score will only have one keyframe = in the first frame?)
2. in Scene 5, i also place the score. i mean, the score that is in first frame on Scene 6 is the CONTINUATION of the score in the Scene 5. <- this is my most problem T.T
3. in Scene 7, there is a sum score = total of score. that also means that this sum score is same as the score that is appear on the last frame on Scene 6.
4. oh! and on each frame in Scene 6 (look at the pict), there is one right tool for each frame. for example, tool1 is right for first step, so when the player drag-drop tool1 on frame 1, the score will +10. but if the player drag-drop tool2 / tool3 / others, the score will -10. whether it is the right or the wrong tool which the player drag-drop, the frame will still goto next. so again, the player will only have one chance to make it true +10 or false -10.

so, my problem is..... i dont know the actionscript 2.0 for :
a. how to continue the score in Scene 6 from Scene 5?
b. after the player drag-drop one tool, it needed to be goto next frame. and on the next frame, will still appear all those tool including the one that has already drag-drop. so the player still be able to drag-drop that one tool that has been choosen on the previous frame. example: frame1, she choose tool1. frame2 she choose tool1 again because she think that her previous action is false?

ps. do i need to text what i've got so far for the actionscript? oh and, if you can, while you tell me the actionscript, please also give me the explanation text. oh and, i write the actionscript in one layer = layer "action", not in each mc.

*gasp* i know, it is a LOOOONG STORY. im really sorry asuka T.T but i will thank you so much if you can solve my problem. but before that, i thank you.

👍: 0 ⏩: 1

AsukaShinotama In reply to PutriThetropical [2014-04-23 15:39:37 +0000 UTC]

Oh my god, I am sorry if I'm too late to answer this...its been a long time since I check my deviantart,!! 
okay, your game play system here is same with my old project,dilemma of Eri : . I've made something like this but in every stage/frame the player should put several objects, but you'd like to make the player only put the right tool for the case/problem(its just like drag n drop puzzle),I cannot explain the action script  because there are some parts that I haven't understood , but you can follow the tutorial, I  have the tutorial link(in indonesian) for this system,just try to follow the tutorial and try to edit the script to make you understand how its working and which parts that influence the system(that's what I did).
LINK:
Drag n drop 1 , drag n drop 2 ,
Hope this will help you with the system(1,2).

for scoring problem, you just have to add some empty dynamic text box(there are static text, dynamic and input on the text properties),type the variable "score" on the variable box then don't forget make a variable on the action script: score=0 on the first game stage( level 1/frame1) that variable will also affect on the next level as long as you don't set it again on every frame/level, just need to set it once. then if the player choose and drop the right tool, add some number(the score you got) to the variabe :score+=1, if you want different score on every stage, you should make several variable then sum it on the last frame: "score1+score2+score3"

you should learn to make some variables that allow the player to be able to access something like, ig the score =10, next level button is available/ visible.(make the button first, place it, add some script on it when it is clicked, make the button invisible by make it visible=false, the after you get the points, the visible=true)

 

I'm sorry, maybe I'll try to answer your other problem later with some pics,
try some tutorial...don't ask why at the first, just follow it, after you've done the tutorial, edit , add, or delete some script to know how its work,
thanks..and I'm sorry if I don't help much

👍: 0 ⏩: 1

PutriThetropical In reply to AsukaShinotama [2014-05-20 14:54:27 +0000 UTC]

thank you for you reply. actually, after some moment, I finally can find the AS just as I want-trough trial and error. This is almost my last step, But I (again) have a problem. I still dont know how to insert text , such "You're the best" for player who has final point >70, and "You're good" for point >0 & <70, and "try again" for point <0. How is it? Thanks.

👍: 0 ⏩: 1

AsukaShinotama In reply to PutriThetropical [2014-05-21 14:07:26 +0000 UTC]

first, make an empty dynamic text box on the screen, name the variable box with something like"grade"or"ranking" or "rank",then add these script on the frame,you can change the grade"A,B,C,D,E" with something like"great job", success,try again etc...

stop();
rank="E"                         //for the default grade or rank

onEnterFrame=function(){
    if(score<=250){
        rank="E"
    }
    if(score>=500){
        rank="D"
    }
    if(score>=750){
        rank="C"
    }
    if(score>=1000){
        rank="B"
    }
    if(score>=1500){
        rank="A"
    }
    if(score>=2500){
        rank="S"
    }
}

👍: 0 ⏩: 1

PutriThetropical In reply to AsukaShinotama [2014-05-24 12:29:09 +0000 UTC]

thank you very much!

👍: 0 ⏩: 0

PutriThetropical [2014-01-28 04:15:11 +0000 UTC]

Hi, there! just wanna say hello, and I'm glad to see another Indonesian here actually, found u through your game "jati". I played it once and impressed with your preloading.

👍: 0 ⏩: 1

AsukaShinotama In reply to PutriThetropical [2014-01-28 12:38:00 +0000 UTC]

Oh, hi there too!! thanks for playing......The dilemma of Jati was my first dilemma series game,

so, are you also interested Learning flash?


you can also try the other kind of dilemma series game on my blog....

👍: 0 ⏩: 1

PutriThetropical In reply to AsukaShinotama [2014-01-28 19:30:14 +0000 UTC]

that's great. actually I do learn on making a flash simulation-game, for my minithesis. but seems I really need to work hard to learn the actionscript. lol. oh okay, Im checking on it.

👍: 0 ⏩: 2

AsukaShinotama In reply to PutriThetropical [2014-01-29 12:58:18 +0000 UTC]

simple? warungflash.com/
more featured tutorial? www.emanueleferonato.com/

👍: 0 ⏩: 0

AsukaShinotama In reply to PutriThetropical [2014-01-29 12:52:36 +0000 UTC]

you should try to follow some tutorials, try to make one like that, then try to mess up with the script....
find out every function and its effects by change its value or delete a function on.....I learned from that way....
my first game was made by 'copy-paste' script after all....then I modified it...

👍: 0 ⏩: 0