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Intercepto — Experiment Chamber

Published: 2010-02-24 08:04:45 +0000 UTC; Views: 22392; Favourites: 488; Downloads: 730
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Description Experiments done by mad scientist...
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Comments: 27

foxyfifty [2014-08-03 13:25:42 +0000 UTC]

This looks like a scene out of a Hidden Object game

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Celeste-Cloude4evr [2013-02-22 03:17:16 +0000 UTC]

wow, where do you manage to get references to do all this? (dumb question but still)

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ElegantAndrogyne [2013-02-20 19:18:25 +0000 UTC]

Who knows what can be found in those vitrified chambers in Zulu Bunsen?

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VityaR83 [2012-08-29 02:11:24 +0000 UTC]

cool

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SuperBoomTurbo [2012-03-05 19:37:22 +0000 UTC]

You are a true gem. This definitely needs more exposure to the DA crowd! WOW!!!

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julyshewolf [2011-04-02 04:12:51 +0000 UTC]

Awesome, love it!

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MachinesBleedToo [2011-04-01 09:21:17 +0000 UTC]

It's so gritty and rusty, I LOVE it, it's kinda horror-esque and like something you'd find in a videogame. Awesome.

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shatterglass1 [2010-02-28 06:29:48 +0000 UTC]

you either take a long time to do this, do it for work, or have waaaaaaaaay too much time on your hands.


or a combination of the three.

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Intercepto In reply to shatterglass1 [2010-03-29 03:55:57 +0000 UTC]

I don't have so much time... I do it after work, and sometimes I get really tired and I don't have so much inspiration to do my personal stuff. But, when I finish something personal, I feel really really good about myself, like part of me just became illustration.

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shatterglass1 In reply to Intercepto [2010-03-29 04:25:39 +0000 UTC]

hnn... because your stuff looks like you take foreeeever doing it, or you're just one of the awesome people who can do great works in a short amount of time.

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Intercepto In reply to shatterglass1 [2010-03-29 04:34:59 +0000 UTC]

When I am motivated I can really do my art fast. But, some technical limitations of humans make it a little bit slower... I wish I can just copy paste my imagination.

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shatterglass1 In reply to Intercepto [2010-03-29 04:40:12 +0000 UTC]

oh, mi god. that'd be so much easier!! my comics would turn out perfectly!!!

hee hee. motivation does change your speed, doesn't it??

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Intercepto In reply to shatterglass1 [2010-03-30 16:48:49 +0000 UTC]

Motivation gives you plenty of ideas... and that changes speed, because your don't need to strugle with new designs, ideas.

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shatterglass1 In reply to Intercepto [2010-03-31 02:27:25 +0000 UTC]

yeah... unless you're struggling with getting your design to look awesome.

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Intercepto In reply to shatterglass1 [2010-04-01 04:47:25 +0000 UTC]

It's just a matter of practice and some technical skills.

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shatterglass1 In reply to Intercepto [2010-04-01 04:50:04 +0000 UTC]

yeah... and the problem is, it's hard to practice when you don't have any inspiration!!

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KeremGo [2010-02-28 01:16:17 +0000 UTC]

As I remember you've used Maya and Mental Ray on this one...

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Intercepto In reply to KeremGo [2010-03-29 03:54:34 +0000 UTC]

Yes that's true, Maya and Mental. But today it's 3DSMax and VRay.

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KeremGo In reply to Intercepto [2010-03-29 13:06:12 +0000 UTC]

May I ask why you switched ? I'm considering a switch too...

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Intercepto In reply to KeremGo [2010-03-30 16:44:32 +0000 UTC]

Because I moved from company that used Maya-Mentalray to company that uses 3DSMax-Mental-VRay.

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KeremGo In reply to Intercepto [2010-03-30 17:14:33 +0000 UTC]

oh good point

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ChubbaART [2010-02-28 00:43:08 +0000 UTC]

just love it, you have some skill.

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Intercepto In reply to ChubbaART [2010-03-29 03:54:09 +0000 UTC]

Thanks ChubbaART!

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IKEDAFAN [2010-02-27 21:12:57 +0000 UTC]

Geee!
What an atmosphere, the beeeeautiful rusty details are so intriguing - actually it reminds me of the very first Point and click game by Lucasfilm Games: Maniac Mansion.
***

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Intercepto In reply to IKEDAFAN [2010-03-29 03:53:55 +0000 UTC]

I loved those old LArts adventure games. It's really sad to see all these FP Shooters today... where are good old nonviolent adventures.

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Namarin [2010-02-27 09:50:33 +0000 UTC]

When I first saw it it reminds me one of location from game Resident Evil.

Good Job

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Intercepto In reply to Namarin [2010-03-29 03:52:50 +0000 UTC]

Maybe they copied me. World is full of similarities... I never based this one on something else, but maybe they have something in common. Time to play Resident Evil.

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